Expected Goals
xG(ゴール期待値)
Expected Goals — A 0–1 figure for the chance a given shot is scored.
1💬 In a nutshell
“Grade a shot's ‘scorability’ against huge historical data.”
2🎬 See it move
An original tactics board (blue = the team in focus, red = the opponent; attacking left to right). The board animates on its own.
⚽ Open the interactive version (117 more terms, each with its own board)
3🔍 Why it matters — what to watch for
“15 shots, 0 goals” can be fair if all were long-range — total xG under 1. xG shows the substance a scoreline hides: “xG 2.8, 0 goals” means poor finishing; “xG 0.3, 2 goals” means overachieving.
On broadcasts you'll see“Shots are level, but xG is 2.1 to 0.4 — the home side dominate chance quality.”